Brothers in Arms

A guild in the Gof Federation                                    

Description

Features

Requirements

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races

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Skills

feats

combat

NW Area
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Description

Neverwinter Nights (NWN) is a new Dungeons & Dragons (D&D) role-playing game from BioWare, the developers of Baldur's Gate. Neverwinter Nights has not only been designed specifically for the online, multiplayer environment and the latest in 3D technology, but it also allows you to experience all the magic of pen-and-paper Dungeon Mastering on your home computer. Using NWN's powerful and user-friendly Neverwinter Toolset, you can create and populate entire, new, modular worlds and stories for others to adventure in. Even better, enter a multiplayer module as a Dungeon Master and you can alter the plot, possess characters, and manage combat from behind the scenes, all in real-time.

The Neverwinter Nights story takes place in the northern Sword Coast region in TSR's Forgotten Realms. You begin as an inexperienced character in the city of Neverwinter who must initially complete a training exercise put forth before you by your guild. A deadly plague is sweeping across Neverwinter, and the city is under quarantine. As someone who hasn't yet fallen victim to this mysterious plague, you're enlisted to try to help discover the nature of the malaise and better yet, a cure for it. Your search for the cure will take you all across the northern Sword Coast, running from Neverwinter in the south, to Luskan in the north. The game consists of more than two dozen different play scenarios, or modules, each of which will take several hours to complete, providing over 60 hours of game play.

However, the areas included with the game are just the beginning. New or additional areas that can be created using the toolkit have no real bounds. Ready-made tilesets will include everything necessary to create two distinct cities, a great variety of forest and grassland terrain, numerous types of dungeons, two intricate castle styles, rural hamlets, and vast subterranean caverns.

The game is currently forecast to be released Winter of 2001. A public beta test may take place during the fall, however nothing is currently scheduled.